sel.hncom.status

Undocumented in source.

Members

Structs

AddNode
struct AddNode

Notifies the node that another node (that is not the receiver) has connected to the hub.

AddWorld
struct AddWorld

Notifies the hub that a new world has been created on the node.

Latency
struct Latency

Used to calculate latency by both the hub and the node. When this packet is received it should be immeditaly sent back to the sender without any change.

ListInfo
struct ListInfo
Undocumented in source.
Log
struct Log

Sends a logged message to the hub.

PanelCredentials
struct PanelCredentials
Undocumented in source.
ReceiveMessage
struct ReceiveMessage

Receives a binary message sent by another node using SendMessage.

Reload
struct Reload

Notifies the node that the hub's reloadeable settings have been reloaded and that the node should also reload its resources (for example plugin's settings). The fields of the packet may be empty if not updated during the reload.

RemoteCommand
struct RemoteCommand

Executes a command on the node.

RemoveNode
struct RemoveNode

Notifies the node that another node, previously added with AddNode, has disconnected from the hub.

RemoveWorld
struct RemoveWorld

Notifies the hub that a world has been removed from the node.

SendMessage
struct SendMessage

Sends a binary message to some selected nodes or broadcast it.

UpdateListByIp
struct UpdateListByIp
Undocumented in source.
UpdateListByUUID
struct UpdateListByUUID
Undocumented in source.
UpdateListByUsername
struct UpdateListByUsername
Undocumented in source.
UpdateMaxPlayers
struct UpdateMaxPlayers

Updates the number of players that can be accepted by the node. If the given number is smaller than the players currently connected to the node no player should be kicked.

UpdatePlayers
struct UpdatePlayers

Updates the number of players on the server.

UpdateUsage
struct UpdateUsage

Updates the usage of the system's resources of the node.

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