UpdateDisplayName

Updates the player's display name when it is changed. When this packet is sent by the node a copy is always sent back by the hub.

@clientbound
@serverbound
struct UpdateDisplayName {}

Members

Mixins

__anonymous
mixin IO!(displayName)
Undocumented in source.

Variables

ID
enum ubyte ID;
Undocumented in source.
displayName
string displayName;

Player's display name that can contain formatting codes. Prefixes and suffixes should be avoided.

hubId
uint hubId;

Player's unique id given by the hub.

Meta