UpdateLatency

Updates the latency between the player and the hub.

Members

Mixins

__anonymous
mixin IO!(latency)
Undocumented in source.

Variables

ID
enum ubyte ID;
Undocumented in source.
hubId
uint hubId;

Player's unique id given by the hub.

latency
uint latency;

Player's latency in milliseconds. The latency between the client and the node is then calculated adding the latency between the node and the hub to this field's value.

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